Warhammer AR
View project & demo ↗A virtual 40k board over a real table. Move the board into place and use terrain layouts to set up a game without measuring every position by hand.
Software that works in the world around you.
I build for smart glasses, mixed reality, and VR: cooking assistants, study tools, tabletop overlays, and research environments. From Unreal Engine to WebXR, I take ideas through to working experiences.
Research engineering & technical collaboration across
Penn State

Weill Cornell Medicine
Florida State University

University of Central Florida
A virtual 40k board over a real table. Move the board into place and use terrain layouts to set up a game without measuring every position by hand.
Import recipes from social posts and web pages, then cook with step-by-step instructions in your glasses. Talk to the assistant while your hands are busy.
An experiment in turning a real living room into a playable horror level. Exploring room geometry, occlusion, lighting, and enemy movement through the Quest browser.
Drum notation brought into the space around a kit. A browser-based AR prototype that puts visual cues where you play.
Penn State · Jun 2026–Present
FSU College of Medicine · Jul 2026–Present
Cogmi · Sep 2024–Present
U.S. Army Research Institute · Oct 2023–Present
25 peer-reviewed publications — 5 journal articles · 8 book chapters · 10 conference papers · 2 theses.
Dilanchian AT, Andringa R, Boot WR
Frontiers in Virtual Reality · 2021
Carr DC, Tian S, He Z, Chakraborty S, Dieciuc M, Gray N, Agharazidermani M, Lustria MLA, Dilanchian A, Zhang S
The Gerontologist · 2022
Kalantari S, Xu TB, Mostafavi A, Kim B, Dilanchian A, Lee A, Boot WR, Czaja SJ
Innovation in Aging · 2023
Ph.D., Cognitive Psychology
Florida State University · 2020 – 2024
M.S., Cognitive Psychology
Florida State University · 2020 – 2023
B.A., Computer Science (Honors, Magna Cum Laude)
Florida State University · 2015 – 2020
B.S., Psychology (Honors, Magna Cum Laude)
Florida State University · 2015 – 2020